PvP
Energy has a maximum unit of 40 per day and is consumed after each round. Players gain 1 energy every 36 minutes. Energy will be
Energy/day | Energy cost |
40 | -2 |
Conditions of participation: own full accessories such as pet, Treasure Combo. Each season will last for a month, and a certain amount of points is required to receive a badge.
When the players win a match, they get experience and rank points; conversely, they lose 7 points. Win streak: If the players have won at least three times in a row, each successive win will be worth 9 points instead of 7. Two players with less than 70 elo points will meet; if no players are available, two players from two nearby rankings will be placed in a single match.
Rank reduction mechanism: If players are inactive for three days, their points will be removed every day (applied only to masters and legends); winning one match will earn them one day off from competing in rank (maximum three days), with the day ending at 23:59.
Rank | Master | Legend |
Deducted points/day | 20 | 30 |
End of season rewards
| Amateur | Professional | Master | Legend |
Quantity | 1000-601 | 600-301 | 300-101 | 100-1 |
Minimum points | 100+ | 200+ | 300+ | 500+ |
Reward | Badge rank Amateur Ruby | Badge rank Professional
Ruby
Professional Chest | Badge rank Master
Ruby
Master Chest | Badge rank Legend
Ruby
Legend Chest |
Last modified 1yr ago